MMR before games: Solo N/A, Party N/A
MMR after games: Solo 2813, Party 2488 (I think)
1. Treant Protector
Status: Party, 3-stack. (R, S)
Diagnosis: Won some crucial engagements to turn the fights around with Refresher/ult.
Conclusion: 60%. Record: 0/0, 1/0, 0/0
2. Phantom Assassin
Status: Party, 3-man stack.(R, S)
Diagnosis: Lost a crucial fight on the 20th minute mark that got them to snowball.
Conclusion: 60%. Record: 0/0, 1/1, 0/0
3. Medusa
Status, Party, 3-man stack. (R, S)
Diagnosis: Roaming CK. Farmed enough items to win game.
Conclusion: 60%. Record: 0/0, 2/1, 0/0
4. Warlock
Status: 3-man stack. (R, S)
Diagnosis: 4 crucial team fights between 20 and 30 minutes lost it.
Conclusion: 60%. Record: 0/0, 2/2, 0/0
5. Dazzle
Status: 3-man stack. (R, S)
Diagnosis: Bad play all around. Lost the lead and never looked back.
Conclusion: Unwinnable 20%. Record: 0/1, 2/2, 0/0
6. Lion
Status: 3-man stack. (S, L)
Diagnosis: 143 last hits in 35 minutes on the PL but lost. 27 minute team wipe lost us the game.
Conclusion: 60%. Record: 0/1, 2/3, 0/0
7. Anti-Mage
Status: Solo.
Diagnosis: Tiny abandons at level 2.
Conclusion: Un-loseable 20%. Record: 0/1, 2/3, 1/0
8. Silencer
Status: 2-man stack. (L)
Diagnosis: LC mid lane snowballed OK, but not as hard as the PL. AM didn't farm.
Conclusion: Unwinnable 20%. Record: 0/2, 2/3, 1/0
9. Enchantress
Status: 2-man stack (L)
Diagnosis: Drow and Gyro fed.
Conclusion: Unwinnable 20%. Record: 0/3, 2/3, 1/0
10. Witch Doctor
Status: 2-man stack (L)
Diagnosis: Controlled game from start to finish.
Conclusion: 60%. Record: 0/3, 3/3, 1/0
Overall conclusion:
1. It is good to confirm that of the 10 games played this week, the split between influential/random was 3/6/1. The potential gain here was 7/3 (100 MMR) and instead, the final conclusion was 4/6 (-50 MMR).
2. Win Rates:
- 100% Solo (1 game),
- 25% with L (1W3L: 1W2L*2stack, 0W1L*SLstack),
- 40% with R (2W3L, 2W3L*RSstack)
- 25% with S (2W6L, 2W3L*RSstack, 0W1L*SLstack)
- 40% with RSstack (2W3L in 5 games)
- 0% with SLstack (0W1L in 1 games)
3. Running Tally of Win Rates:
- Treant - 100% (1/1)
- PA - 0% (0/1)
- Medusa - 100% (1/1)
- Warlock - 0% (0/1)
- Lion - 0% (0/1)
- WD - 100% (1/1)
- AM - 100% (1/1)
- Silencer - 0% (0/1)
- Enchantress - 0% (0/1)
4. Some thoughts on the games as lessons for coming week:
- Most of the games where carries are involved are won/lost in the 20-30 minute mark.
- Replays to scrutinize over the week: PA, Lion, Warlock
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